2026 Change Log

2.2.0 Feb-1-2026

  • Added: Lightweight projectile trajectory movement

  • Added: Object Pooling (Regular)

  • Added: UI based Minimap

  • Added: FlyBy callbacks for Projectile

  • Added: QuickSwitch ability to InventoryItems

  • Added: CustomDropPoint to InventoryItems

  • Added: Equip sounds to all guns

  • Added: FireMode switch message

  • Added: First person leg view (Pro)

  • Added: Network fall damage support

  • Added: Instant and delayed interactions

  • Added: Reload cancel if player interacts with an item mid reload

  • Added: Crouch speed time

  • Added: Parent decal option

  • Added: Auto-heal for NetworkDamageable (Pro)

  • Fixed: Import SliderToTMPro errors

  • Fixed: Actor respawnable option not working

  • Fixed: Projectile start position jitter for MuzzleToCameraForward shooting direction

  • Fixed: No damage effect when killed by an explosive (Pro)

  • Fixed: Audio events don't stop when Audio.Stop() is called

  • Fixed: Audio events don't pause or unpause when Pause() or Unpause() are called

  • Fixed: Time scaled frame rate for animation system

  • Fixed: Ability to walk on max angled slopes

  • Fixed: Player rotation and camera rotation default to zero on start

  • Fixed: Error in OnJump and OnLand would cause events to loop

  • Fixed: Player's initial velocity after leaving the ground is too high

  • Fixed: Pickable “Include Collectable” option adds up when picked up several times

  • Fixed: Dropping items don’t save their item properties

  • Fixed: Attachment modifiers don't work

  • Fixed: Max items dropping not working correctly

  • Fixed: When local player died, he doesn't see his full body model (Pro)

  • Fixed: Undo not working for SprayPattern

  • Fixed: InventortItem flickers on picked up

  • Fixed: Inconsistent laser sight behavior

  • Fixed: Inconsistent multi shot behaviour

  • Improved: Pickable internal logic

  • Improved: Attachment GC reduced by 100%

  • Improved: Projectile GC reduced by 100%

  • Removed: RayTracking explosive type

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