2022 Change Log

All 2022 updates and their change logs

1.5 Dec-20-2022

  • Added: Procedural animation system

  • Added: Procedural animation modifiers system with 3 default modifiers

  • Added: Virtual callback functions in inventory

  • Added: Character controller input toggle for Mouse & Keyboard

  • Added: Virtual functions for Character Controller

  • Removed: Grenade timeout

1.4 Nov-21-2022

  • Added: Hitable callback method

  • Improved: Shooting sheet

  • Improved: FPS Controller slope handling

  • Added: Random or curve based spread

  • Added: Range control for firearms

  • Added: Stock attachment

  • Added: Grenade timeout

  • Added: Attachment behavior with these effects:

    • ADS speed

    • Spread amount

    • Muzzle velocity

    • Damage range

    • Recoil

    • Visual recoil

1.3 Nov-17-2022

  • Added: Interface for FPS Controller, Interactable & Damage System

  • Added: Interactables system

  • Added: Basic door open/close using the new interactables

  • Moved: Damage system to use the new interface

  • Improved: Code quality

1.2 Nov-10-2022

  • Reworked: Explosives

  • Fixed: Projectile hit detections

  • Improved: Code quality

1.1 Oct-28-2022

  • Added: Low poly holographic sight

  • Added: Low poly kobra sight

  • Improved: Character controller jumping

1.0 Oct-21-2022

First release

Last updated