# 2022 Change Log

### 1.5.0 Dec-20-2022

* Added: Procedural animation system
* Added: Procedural animation modifiers system with 3 default modifiers
* Added: Virtual callback functions in inventory
* Added: Character controller input toggle for Mouse & Keyboard
* Added: Virtual functions for Character Controller
* Removed: Grenade timeout

### 1.4.0 Nov-21-2022

* Added: Hitable callback method
* Improved: Shooting sheet
* Improved: FPS Controller slope handling
* Added: Random or curve based spread
* Added: Range control for firearms
* Added: Stock attachment
* Added: Grenade timeout
* Added: Attachment behavior with these effects:
  * ADS speed
  * Spread amount
  * Muzzle velocity
  * Damage range
  * Recoil
  * Visual recoil

### 1.3.0 Nov-17-2022

* Added: Interface for FPS Controller, Interactable & Damage System
* Added: Interactables system
* Added: Basic door open/close using the new interactables
* Moved: Damage system to use the new interface
* Improved: Code quality

### 1.2.0 Nov-10-2022

* Reworked: Explosives
* Fixed: Projectile hit detections
* Improved: Code quality

### 1.1.0 Oct-28-2022

* Added: Low poly holographic sight
* Added: Low poly kobra sight
* Improved: Character controller jumping

### 1.0.0 Oct-21-2022

First release


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