# Systems

- [Audio System](https://akila.gitbook.io/fps-framework/tutorials/systems/audio-system.md): A system that manages your sounds based on Unity's audio system.
- [Animation System](https://akila.gitbook.io/fps-framework/tutorials/systems/animation-system.md): A procedural system that makes creating smooth and fluid animations easier than ever.
- [Interactions](https://akila.gitbook.io/fps-framework/tutorials/systems/interactions.md): An advanced interactions system based based on interfaces.
- [Pickable](https://akila.gitbook.io/fps-framework/tutorials/systems/interactions/pickable.md): A component responbile for handling pickable items.
- [Save System](https://akila.gitbook.io/fps-framework/tutorials/systems/save-system.md): A basic save system based on unity's JsonUtility
- [Settings System](https://akila.gitbook.io/fps-framework/tutorials/systems/settings-system.md): An advanced settings system based on Reflection


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