2023 Change Log
All 2023 updates and their change logs
1.85 December-11-2023
Removed all art
Recreated all art
1.8 September-7-2023
Added: Custom events using the audio time and location
Added: Low pass area audio filter
Added: High pass area audio filter
Added: Multi-audio source support for the audio system
Added: Scriptable settings menu
Added: Advanced settings with 14 default options
Added: Saving and Loading for the default settings menu
Added: Improved custom FPS Controller support
Added: Custom Rigidbody FPS Controller support
Added: Save System
Added: FPS Counter
Added: Double click extension method in Input Action
Reworked: Pickable
Fixed: Custom character controller support
Fixed: Crouch input
Fixed: Tactical sprint input
Fixed: All directions sprinting
Fixed: Turret kills counter act as the player
1.7 July-27-2023
Added: New input system support
Added: Gamepad support
Added: Gamepad vibrations
Added: Custom classes for input
Added: Custom events in the animation system based on the playing location
Added: New callback methods
On Any Hit
On Any Hit in (Children and Parent)
On Standard Explosion Hit
On Standard Explosion Hit in (Children and Parent)
On Ray Tracing Explosion Hit
On Ray Tracing Explosion Hit in (Children and Parent)
Added: Default mesh to the firearm creator
Added: Carousel selector UI Element with its creator
Added: Improved Slider based on default unity slider
Fixed: Misnamed fields in firearm data
1.6 Feb-1-2023
Added: Ping system
Added: Global orientation for FPS Controller
Added: Items instead of weapons limitation in inventory
Added: Jump, Land & Head Bob animation for FPS Controller
Renamed: Some fields in Health system, Spawn Manager & Actor Manager
Improved: Door system
Added: Default items for actor manager
Added: Search for extension method
Added: Create Child method for transform
Added: Create Children method for transform
Added: Simple turret example
Improved: Spray patterns
Added: Ray casted crosshair
Fixed: Wrong weapon aiming poses
Fixed: Max slot not working properly in some cases
Fixed: Null ref errors in firearm
Fixed: Explosion errors
Fixed: Firearm data editor no recording undo
Reworked: FPS Controller creator
Reworked: Inventory
Reworked: Floating rect for world UI objects
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