# Inventory

When you perform the **Network Components** setup on the [**First-Person Controller**](/fps-framework/tutorials-pro-only/character/first-person-controller.md), the **Inventory** system is automatically networked by default. However, it still requires one additional step for proper configuration.

{% hint style="info" %}
Remember: You can network the **Inventory** system independently by following the same process **Setup > Network Components**.
{% endhint %}

The Inventory can pickup and drop network objects, however it doesn't have a way of letting other clinets know just yet. To fix this, assgin all the items you have in your project in Items list of NetworkInventory:

<div align="left"><figure><img src="/files/LD7zPSbDzf3BMZacxgOx" alt="" width="563"><figcaption></figcaption></figure></div>

Make sure that those items you assgin are network properly as shown in Firearm page.


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