# Inventory

When you perform the **Network Components** setup on the [**First-Person Controller**](https://akila.gitbook.io/fps-framework/tutorials-pro-only/character/first-person-controller), the **Inventory** system is automatically networked by default. However, it still requires one additional step for proper configuration.

{% hint style="info" %}
Remember: You can network the **Inventory** system independently by following the same process **Setup > Network Components**.
{% endhint %}

The Inventory can pickup and drop network objects, however it doesn't have a way of letting other clinets know just yet. To fix this, assgin all the items you have in your project in Items list of NetworkInventory:

<div align="left"><figure><img src="https://512600823-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FLQgz9gGwkU5HhRwKT3te%2Fuploads%2F7VtbCgTuWEjg2THSujlk%2FScreenshot%202025-10-10%20200546.png?alt=media&#x26;token=6ef26bd2-964d-413d-9bf8-8f54a0591d54" alt="" width="563"><figcaption></figcaption></figure></div>

Make sure that those items you assgin are network properly as shown in Firearm page.
